For instance, take the Presidential Palace mission in the GC/PS2 version, after a flashier new cutscene you immediately start on the palace grounds, whereas in the Xbox/PC version you have to navigate an utterly pointless and distinctly 'gamey' looking platforming section, scaling across conspicuously placed pipes and chunks of land before reaching the palace. However, upon finally replaying the game, this time on PC, I have to say that beyond the obviously superior graphics and performance, it seems a lot of what was cut/altered in the GC/PS2 re-releases were for the better. Having grown up with the Gamecube version of the original Splinter Cell, I was surprised to learn later on that the GC/PS2 ports had actually been chopped up and slimmed down from the Xbox and PC versions, much to my dismay.
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